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AI Insights · Timothy · January 2023

Top 5 Hypercasual Games on Android in Sweden - Q4 2022

Discover the performance of the top 5 hypercasual games on the Android platform in Sweden for Q4 2022, including weekly downloads, revenue, and active users.

Top 5 Hypercasual Games on Android in Sweden - Q4 2022

Throughout the fourth quarter of 2022, several hypercasual games on the Android platform in Sweden demonstrated notable performance trends. Here, we explore the weekly downloads, revenue, and active users of the top 5 hypercasual games based on data from Sensor Tower.

Athletics Mania: Track & Field from POWERPLAY MANAGER, s.r.o., saw a fluctuating weekly revenue, peaking at around $268 in late September and ending the year at approximately $199. The game maintained moderate weekly downloads, reaching a maximum of 18 in the last week of October. Weekly active users showed a slight decline from 151 to 103 by the end of December.

Coloring Book - Games for Kids by Bimi Boo Kids Learning Games for Toddlers FZ-LLC experienced a steady increase in weekly revenue, peaking at about $211 in the final week of December. Weekly downloads surged significantly, reaching 647 by the end of the quarter. Active users also saw consistent growth, rising from 439 in late September to 865 in the last week of December.

Zen Idle: Gravity Meditation from Tech Tree Games had a fluctuating weekly revenue, with a peak of $203 in early October and a low of $63 in mid-December. Weekly downloads were sporadic, with no downloads recorded in several weeks. However, the game maintained a fairly stable number of active users, peaking at 1K in early November before slightly declining to 851 by the end of December.

Grand Tanks: WW2 Tank Games by XDEVS LTD had modest weekly revenue, peaking at $151 in late October and $140 in mid-December. The game recorded minimal weekly downloads, with only a few weeks showing any activity. Active users were also limited, with only 21 users recorded in late November.

Mad Skills Snocross from Turborilla, released in late October 2022, showed promising performance. Weekly revenue peaked at around $302 in mid-November. The game had strong weekly downloads, reaching a maximum of 1.3K in the second week of November. Active users also increased, peaking at 1.2K in early December before settling at 733 by the end of the quarter.

These insights are derived from Sensor Tower, where more detailed data and further insights can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023